The Ultimate Guide to Co-Designing a Board Game

The Ultimate Guide to Co-Designing a Board Game

Co-designing a board game is a wonderful opportunity to bounce ideas around, work with another designer, and of course make something you can be proud of. I’ve worked on almost a dozen games with co-designers as of this post, and I’ve been privileged to...
Tabletop Simulator 106: optimizing for playing / playtesting

Tabletop Simulator 106: optimizing for playing / playtesting

Now that your game is in Tabletop Simulator and you have some experience in the program, let’s optimize the player experience. You’re probably aware that playing in Tabletop Simulator is very different from playing in the real world. Our goal here in TTS...
How to Write a Rulebook for Your Board Game

How to Write a Rulebook for Your Board Game

Rules can feel hard to write. They have to make a game feel understandable to the reader, clarify your intentions, and make sure players feel like they know what they’re doing. It’s a weird blend of technical writing that shouldn’t sound like...