As one of 42,000+ ‘unique’ attendees amidst the event, I had a good time. I had a very different sort of time than the vast majority of folks, though. That’s mainly because I was focused on the industry and academic side of things behind closed doors...
TL;DR: my book about playtesting has been published and is now available! Thanks to Geoffrey Engelstein for his work in giving me the opportunity and to all the folks I’ve playtested with (and for) along the way. OK, so it’s not like my magnum opus or...
There’s been no shortage of startups aiming to offer something new to the world of board games. Today I’ll be looking at some of the ones I’ve learned about, and focus on what they’re offering. One important note: everything was current as of...
I’ve been privileged to have enjoyed Adam Porter’s excellent videos about game design – quite a few of them are videos I wish I had seen years ago. Disclosure: Adam in Wales provided review copies, and all links are affiliate links. First up: an...
So you’ve just finished a game… or you’ve shelved it. Either way, it’s time to start work on a new idea. It’s an exciting – and sometimes overwhelming – challenge to decide what project to tackle next. If you’re anything...