Kickstarter Preview: ‘Fail Faster’ playtesting journal

Kickstarter Preview: ‘Fail Faster’ playtesting journal

Part of good playtesting means taking notes, and for better or worse that means a paper notebook. (No way my laptop leaves my house unless it has to, and typing notes into a tablet or smartphone is too slow.) For most of the last two years, I’ve used small...
Books about Game Design

Books about Game Design

While far from a complete list of books about game design, these are all books I have read and appreciated. Let’s call this a curated collection of books about game design. Playtesting Best Practices: Real World and Online – Chris Backe ​Hey, wait a...