My published games

Around the World in 10-15 Minutes 2nd edition

(Shiny Pigeon Printables, FKA No Box Games)

Explore the world in one page per player!

Leader-follower mechanic, set collection, simultaneous play

Phileas Fogg and Jean Passepartout needed 80 days, but you'll only need 10-15 minutes. In our third game from No Box Games, one player is the Navigator, who chooses an action that all players must take. Travel to reach new cities, Explore to enjoy a city's Culture, History, Food, or Greenspace, or collect a Souvenir to fill your suitcase. Everyone plays simultaneously on their own sheet - when done, the Navigator role rotates clockwise. When someone returns to their starting city, the game ends and we count up points.

In this 2nd edition, we add a fourth map (South America), a sheet to track turns for solo and party mode, and some minor visual tweaks.

1-100 players, 10-15 minutes, 8 and up

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BLANK in 4 Words - play online!

Feel clever party game. Impress everyone at table.

Take a classic internet icebreaker question, add in a board game twist, and you've got BLANK in 4 Words. Each round, you'll write a clever four-word response to a prompt using a specific word. Score points if others vote on it - the harder your word is to use, the more points it's worth.

Licensed to Ludio.gg to play online via their service - grab some friends and give it a go!

3-12 players, 3 minutes to learn, 15-20 minutes to play, 12 and up

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Inkblot - play online!

What do you see in the image?

Although it's no longer used as an investigative tool, the Rorschach test was used for decades as a way of evaluating people. Today, players go on a similar journey with inkblots. one player is the patient, while everyone else is a Doctor trying to understand their patient. Ask questions. Parse their answers. Guess what the patient saw. If your answer is chosen by the patient, you score points. Simple. Or is it?

3-10 players, 20 minutes, 8 and up

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Mint Tin Monster Mashup (Galen's Games)

Mashup two monster cards to make your monster masterpiece

Mint-tin sized game with big-feeling gameplay

You're an evil scientist trying to prove your mashed-up Creatures are the best. Mash them up, then attack a rival's Creatures with your own! The first player to defeat 3 opponent's creatures wins the game.

1-2 players, 20-30 minutes, 8 and up

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Packing Party (Shiny Pigeon Games)

Draft markers and draw polyominoes!

Enjoy the challenge of wrapping Christmas gifts in this polyomino packing roll & write for 1-6 players! There’s an assortment of items (marker/dice pairings) that you’ll take turns drafting and packing into your 3 gift boxes. Each item’s dice number sets its shape, and its marker color tells you what type of item it is. Put together well rounded gifts with a variety of items and score bonuses for delivering preferred types of presents to specific kids!

Two options: Santa's Helpers for the holidays and Moving Day for the rest of the year. They share a core ruleset, but are uniquely their own games. Outside of the theme/art, the main gameplay differences are:

  • 6 distinct polyomino item shapes
  • Uniquely shaped grids to pack
  • Different scoring objectives and rewards
  • Thematic special actions

1-6 players, 20-30 minutes, 8 and up

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Snorkel (B5P)

Memory meets Set meets Three Card Monte.

Combining mechanics from Memory, Set, and Three Card Monte, Snorkel is a twist on all three! Bluff and flex your memory muscles in an easy-to-learn, hard-to-master classic.

36 cards - simple enough for kids, clever enough for Mensa members
2-6 players, 20-30 minutes, 8 and up

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Spin the Banana (Ludio.gg)

Pre-program your action cards to keep you safe from the spinning banana!

Whatever you do, don't let the banana point at you! Play cards to deflect it to someone else. If you can't, you'll slip on the banana.

4-10 players, 10 minutes, 8 and up

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Spycraft (Ludio.gg)

Be the first to find your spy's 3 contacts while other players try to deceive you!

Collect information and decide who you can trust.

Hidden movement and deduction
2-6 players, 10 minutes, 8 and up

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Starfront Scouting Academy (Shiny Pigeon Printables)

Play as planetary scouting students advancing your cosmic exploration skills in this print & play area control game!

The final exams have brought you and your fellow planetary scouting cadets to an uninhabited planet with a toxic atmosphere that you’ve been tasked with analyzing remotely. You’ll unlock new skills throughout the game as you build your proficiency with the available reconnaissance equipment in the four unique terrains. Adapt your strategy throughout the game with multiple scoring systems as the landscape becomes crowded by your fellow cadets. Do your best to outwit them and become top of the class!

Area control and set collection
1-6 players, 30-45 minutes, 8 and up

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Star Gazers (Roll and Write Revolution)

A pass and write game where you identify constellations in the night sky

In Stargazers, you're all trying to draw the constellations you see in the night sky, but naturally each of you sees something different. In this play-and-pass game, you'll spot stars, then connect them with lines to make constellations. Each star can only be used in one constellation, so be fast to ensure your constellation uses the stars first! It's a mix of planning ahead and thinking in the moment.

2-6 players, 20-30 minutes, 8 and up

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Travelers: Tokyo (Keep Exploring Games)

Travel the real-world city of Tokyo.

Gateway-plus resource management and set collection

Vacations are expensive, but adventure doesn't need to be! You are all tourists that just landed in a world-class city. Draw action cards, embrace local experiences, explore the culture of the city, and score the most Voyage Points over the game's three rounds (days).

Manage your Time and Money while trying to visit your Must-See places. Tokyo's layout and transportation system is modeled after the real one, and is carefully crafted to use real-life places and situations based on actual travel experiences.

2-5 players, 30-45 minutes, 8 and up

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My announced games

Gunpowder, Treason and Plot (Blackletter Games)

Blow up Parliament in real-time - or try to prevent a disaster!

Real-time, turn-based, social deduction

The year is 1605, and a plot is afoot. Some of you are Instigators out to blow up Parliament with lots of gunpowder. Some of you are Agents of the Crown, hoping to protect Parliament by infiltrating and disrupting their plans.

When the hourglass starts, you will have 10 minutes of real-time play to prime the bombs (or mess them up so they won't go off). Use the tools to fill the specific plans for each bomb, or discard a couple of tools to take a special Investigation action. If you figure out which side someone's on, you can Accuse them to eliminate them. Do it fast, though - once the hourglass starts, it doesn't stop for anything!

4-8 players, 10 minutes, teens and up

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Out of print

(Have a look on secondary markets or ask at your local real-world store...)

Cryptomillionaire (Yellow Cab Games)

Press your luck and get greedy - but watch out for the crashes!

Buy low and sell high! No cryptocurrency knowledge required, but if you've dabbled you'll appreciate a lot of the little touches. Each round, play a card and take turns in order of how much gas you choose to spend (the number in the upper left corner). Make your coins worth lots before selling, or try to pick up some other coins cheaply.

2-6 players, 20-30 minutes, 12 and up

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Dragon vs. Kingdom (Shiny Pigeon Printables FKA No Box Games)

Build your kingdom. Burn everyone else's down.

Pass-and-play, dice rolling, multiple ways to score

In Dragon vs Kingdom, 2-5 players take turns as both the leader of your kingdom and the rampaging dragon in this strategic play-and-pass game. As a kingdom leader, you’ll build towers, houses, and shops to develop your territory while fending off the approaching dragon’s fiery wrath.

Each round, you can attack the dragon or expand your kingdom for points. Once per round, the roles reverse - each player becomes the dragon, moving across the map to destroy structures and wreak havoc across the land.

The game ends when a dragon destroys enough buildings or loses all of their health. The player with the highest combined score from both the building and dragon phases wins!

2-5 players, 20-30 minutes, 8 and up

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How Much Money (Yellow Cab Games)

The party game where everyone wants to know... How much money would it take to get you to do some crazy stuff?

Guess how much money it would take your friends to do some crazy stuff, then score points based on how close you get. Each round, one person is the Daredevil who reads a stunt from a card aloud and then writes down how much money it would take to get them to do the stunt. Everyone else writes down their guess, then places bets on who they think is closest.

Comes in the green SFW edition and the red NSFW edition.

3-8 players, 20-30 minutes, 14 and up (18 and up for the NSFW version)

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Spies (No Box Games)

Track your target, complete (or sabotage) missions, and figure out where they've been!

You're all spies that have infiltrated the ambassador's mansion, and you realize you're not the only spy there. Complete or sabotage missions while tracking your Target (the player on your left), then ask your Target questions to pinpoint where they've been!

Hidden movement and deduction
2-6 players, 20-30 minutes, 8 and up

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