Other Projects

Designing games is the main job, but not the only one. Here's what else I've built for designers and players.

  • Tabletop Publishers

    Find the right publisher for your game.

    A curated database of 500+ board game and card game publishers, with a built-in CRM for tracking every pitch you send. I built it from hundreds of my own pitches and publisher research.

    Visit Tabletop Publishers
  • Playtesting Best Practices

    The book on playtesting, in person and online.

    Playtesting Best Practices: Real-World and Online, published by CRC Press in 2025. It covers the questions to ask at each stage, how to spot the feedback that matters, and how to run useful tests online.

    See the book
  • Shiny Pigeon Printables

    Print-and-play games with no cutting or gluing.

    A print-and-play label I started in 2022 with Parker. Our first game, Spies, funded with over 2,000 backers.

    Visit Shiny Pigeon Printables
  • Virtual Playtesting

    A Discord server where designers playtest online.

    I co-founded Virtual Playtesting in 2020 so designers could test their games with strangers, wherever they live.

    Join Virtual Playtesting
  • Meeple Time

    A chess-clock timer for game sessions and playtests.

    A free web app that tracks how a session's time splits across players and phases like setup, teaching, and turns. Pick your categories, pause with the space bar, and export the results as a CSV or PDF. It's exactly the data you want after a playtest.

    Open Meeple Time