I help make your rulebooks read well.
Get a free quoteWork with a native English speaker with years of writing, editing, and game design experience.
Whether this is the first version of the rules or the tenth, clear and concise directions help everyone understand your game better.
What sort of things do you look for?
Beyond the usual spelling and grammar checks:
- Subject-verb agreement
- Unclear or wordy directions
- Awkward phrasing
- Americanisms
- Cultural references
- Slang
- Gendered references
The editing process
I’m happy to work with your Microsoft Word document or within Google Docs. PDF’s should be converted into an editable format before editing can begin, and text in images cannot be edited.
If requested, I’ll work in ‘Suggestions’ mode on Google Docs or with Track Changes turned on in Microsoft Word. I’m also happy to make changes directly in your document, or make a fresh copy that’s edited and ready for the next step. I also leave comments on what’s unclear or if more information is needed to understand something.
I’m an American and predominantly work in American English by default. If you require Canadian, British, Australian, or New Zealand English, I’m happy to work with those — just let me know.
The writing process
Want some help writing the rulebook to begin with? This costs a little more (since it’s a more time-consuming process), but takes it off your hands. My goal here is to organize things into a structure that follows as many best practices as possible.
- We start with a virtual meeting to talk about your game. If you have it in Tabletop Simulator or Screentop, let’s play a few rounds.
- I’ll ask you to send over your current version of notes – anything you have.
- I’ll get to work producing a first draft.
- We’ll meet a second time to go through things line by line.
- I’ll produce a second draft for you to carefully review.
- Once reviewed, I’ll fix issues you may have spotted and deliver the final draft.
- Your rulebook can (and will!) still change as you develop your game, but now you have a solid structure and grasp of your current ruleset to edit as needed.
Rates / FAQ
For typical proofreading: £0.035 GBP a word (100 words = £3.50 GBP)
For typical editing: £0.055 GBP a word (100 words = £5.50 GBP)
For more in-depth editing and/or detailed restructuring: £0.075 GBP a word (100 words = £7.50 GBP)
For rulebook writing or re-writing: £0.105 GBP a word (100 words = £10.50 GBP)
Minimum fee: £10 GBP
Most work is turned around in a week or less.
Payments can be made via Paypal, Wise, or a bank transfer, whichever is easiest for you. For larger jobs, a 50% deposit may be requested before work begins, with the remainder due on delivery.
Testimonials:
I’ve read your update on Blocka’s rules many many times, and with every reading I gradually realised just what a great piece of work you’ve done. Writing rules that are readily understood and not misunderstood, especially when they seem so simple like BLOCKA, really is a difficult task so thanks very much!
Jason Philps, designer of BLOCKA
I’ve reviewed all of your edits (google docs makes it easy!) and I’m really pleased to see all the improvements. The detail work around punctuation is a godsend for my distracto-brain, but more importantly I enjoyed seeing how you used sentence structure to make the language more accessible. And you weren’t afraid to make some judgment calls to make things smooth.
Hailey Cooperrider, designer of The Adaptation Game
I’ve just had a good read through your edit and I can’t believe how much better it sounds. Thanks for doing such a good job on it! It’s not a complicated game, and yet the rule writing has been one of the toughest jobs. It’ll be exciting now to get them to a [graphic] designer and finish the last step.
David Mason, designer of Eldimont
Chris was incredibly responsive, thorough, and very reasonably priced. He did a fantastic job with the overall flow in addition to the tiny details, and we’ll definitely be having him review our rulebooks in the future!
Jeremy, Sophisticated Cerberus Games
“We worked with Chris on season 1 of All Time Wrestling’s campaign that had over 20,000 words of text. Chris was great in his review, not only proof-reading the content but making suggestions on the overall storyline and providing valuable ideas. I would recommend publishers to work with Chris”
Mohamed Alqadi, designer of All Time Wrestling, Cation Arts
Chris helped us a lot with proofreading and editing the texts for our upcoming PC title Dwarven Skykeep. Being a game designer himself he quickly developed the understanding of what is required and what was the best way to correct the texts so they don’t sound Google Translated anymore. The communication was swift and seamless, questions were asked quickly and everything was finished far ahead of the deadline. We will stay in touch for the future cooperation and future titles.
Andrey, “Hack The Publisher”, Head of Studio
Chris has been very helpful and generous with his ideas during the editing process. Thank you Chris for the edits and thoughts!
Kristopher Lim
Chris was easy to work with. We were blown away by his speed and attention to detail. It was like he got into our heads and could see the game through our eyes! We look forward to working with him on future games.
Michael Keays, Petros Games
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A couple more testimonials:
Simon and Caezar from Alley Cat Games have re-mastered Tinners Trail, a Martin Wallace classic, and I was honored to serve as a proofreader for the project.
Tanares Adventures is an amazing RPG that raised $1.6 million on Kickstarter. I came on board to edit and proofread the expansion to this incredible world.
Chronicles of Crime, from Lucky Duck Games — this was a fun project to work on! I mainly worked on proofreading the rulebook to ensure every ‘i’ was dotted and every ‘t’ crossed.
Small Samurai Empires and the Rise of Tokugawa expansion – a fun action programming and area control game.
Chris was very communicative, easy to work with and most importantly stood by his estimation. We would love to work with him on future projects!
Milan Tasevski, Archona Games
Vamp on the Batwalk, from Gold Nugget Games — I helped Cody get the rulebook together. He already had a great start, but just needed some tweaking to get it ready for primetime!
Dungeons of Draggmar, by the Moongrel – I served as proofreader and editor for the content, rulebook, and Kickstarter page for this game.
“Just reviewed all of your comments and made the requisite changes. Thank you so much. You brought a lot of clarity to the rule set and helped me pare down some sections that I knew were verbose but I struggled to rephrase. You brought up interesting points concerning the layout and definitions as well.”
Jack Dunbar, designer of New Kingdoms
Koala Kraze is a fun little card game I helped to edit – it’s available over at solucafia.com.
There wasn’t a ton of text that needed editing / proofreading with Ten Plagues, but no job’s too small or too big!