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      • Access a database of 500+ publishers
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      • Print and play games with no assembly required (formerly No Box Games)
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      • Virtual Playtesting – playtest online with designers
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      • Editing, Proofreading, or Writing
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Review: Adam in Wales’ books about game design – a look at the trilogy

I’ve been privileged to have enjoyed Adam Porter’s excellent videos about game design – quite a few of them are videos I wish I had seen years ago. Disclosure: Adam in Wales provided review copies, and all links are affiliate links. First up: an...
Book Review: The Board Game Designer’s Guide (2nd edition) – by Joe Slack

Book Review: The Board Game Designer’s Guide (2nd edition) – by Joe Slack

Sometimes, you just want a guide. Joe Slack’s newest book is actually the 2nd edition of one of his previous books, just with 13 new chapters and five more years worth of experience under his belt. In that time, Joe’s had 6 games and expansions published...
Book Review: Everybody Wins: Four Decades of the Greatest Board Games Ever Made

Book Review: Everybody Wins: Four Decades of the Greatest Board Games Ever Made

Or, what the heck’s a pöppel? If you’ve heard anything about board games for more than a minute you’ve heard of the Spiel des Jahres – the German game of the year award is considered one of the most prestigious awards in the industry. The French offer up their...
Review: Board Game Publisher – better than a real job – Eric Hanuise

Review: Board Game Publisher – better than a real job – Eric Hanuise

If you’ve ever thought about becoming a publisher, you’re about to learn Eric Hanuise, the man behind Flatlined Games, is here to walk you through his own lived experience to help you  avoid any number of mistakes and pitfalls. If you’re a designer...
Book review: Characteristics of Games (George Skaff Elias, Richard Garfield, K. Robert Gutschera)

Book review: Characteristics of Games (George Skaff Elias, Richard Garfield, K. Robert Gutschera)

A “meticulous book about the design of games”, this MIT-published textbook based on a college-level course makes the case that “games are valuable because are a fundamental form of human expression”. The focus here is on “looking...
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Hey there, I'm Chris Backe (rhymes with hockey). These are my games, and this is my story of making them.

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Pitch 500+ publishers the easy way

Tabletop Publishers is a curated database of over 500 publishers looking for games. Sort, search, and filter your way through the list so save tons of time on researching.

Print and play games, no assembly required

Shiny Pigeon Printables (formerly No Box Games) offers up print-at-home games that don't need any cutting, gluing, etc. Print the game off, grab a few things from around the house, and you're ready to play!