TL;DR: my book about playtesting has been published and is now available! Thanks to Geoffrey Engelstein for his work in giving me the opportunity and to all the folks I’ve playtested with (and for) along the way. OK, so it’s not like my magnum opus or...
Playtesting your game often means playtesting other people’s games. It’s the law of reciprocity, after all. When it’s time for someone else’s game to get to the table, I’ll typically use a form I’ve made to help me remember what...
Let’s just jump right in, shall we? Observe how a publisher sells themselves to the public. As just one example, Thinkfun (a puzzle brand of Ravensburger) has recently launched meshhelps.org. MESH stands for Mental, Emotional, and Social Health – three...
A little updating to the website, a lot of playtesting, some consulting for other designers… all in all, a fairly busy month. Where is Chris now? Chris is still in Warsaw, Poland – this is by far the longest I’ve been in one place for awhile....
Last weekend (July 17-19) was a Protospiel.online event — an opportunity to connect with designers and playtest games for an entire weekend. How was it? Should you attend a Protospiel Online event? Let’s dive in. What is a Protospiel? A Protospiel (always...