If you’ve ever thought about becoming a publisher, you’re about to learn Eric Hanuise, the man behind Flatlined Games, is here to walk you through his own lived experience to help you avoid any number of mistakes and pitfalls. If you’re a designer...
Well, this has been a month to remember. The last couple of months have been busy with a transition from the digital nomad lifestyle to a more traditional lifestyle in a new country. Where is Chris now? As of mid-March, we have arrived and begun settling into a...
Airecon – welcome to the real world. It’s been months since the last real-world con I’ve had the pleasure of attending. Airecon is sold as the second-largest board game convention in England (first is UKGE, or simply the ‘Games Expo’ to...
Spreadsheets – a word that drives terror or delight into the heart of many a game designer. I was a Business major in college, and it was a class on entrepreneurship where I got to be really comfortable in spreadsheets. While it took some time to find the best...
Let’s call this one the ‘best practices’ post. As part of my efforts to keep TabletopPublishers.com up to date, and also to ensure I have good info on publishers, I’ve spent literally hundreds of hours researching well over 1,000 websites of...