10 design lessons from classic board games

10 design lessons from classic board games

Part of making the future of board games means knowing where the industry has been. I’m of the firm belief that each and every game you can play can teach you something, no matter how old it is, whether it’s a game you like or not, and so on. All 10 of...
Not quite monthly update: December 2021

Not quite monthly update: December 2021

The last update of the year is here – and unsurprisingly, things have been busy. Where is Chris now? Tbilisi, Georgia – after a few months in England, we arrived in Georgia (that’s the country northeast of Turkey, not the state north of Florida)....
The state of the sample box: late 2021 edition

The state of the sample box: late 2021 edition

So it’s been a minute… or rather, a few years since I looked at the state of the sample box. Traditionally given away to designers and publishers at conventions, I managed to pick up six sample boxes from six of the manufacturers at Essen Spiel 2021. These...
Destination: Essen 2021 (Essen, Germany)

Destination: Essen 2021 (Essen, Germany)

Even during a pandemic, Essen Spiel remains the biggest board game convention in the world. While I don’t have exact numbers offhand, it’s safe to say tens of thousands of people descended on the convention grounds in Essen to get their board game fix. I...
The Absolute Beginners Guide to Sell Sheets

The Absolute Beginners Guide to Sell Sheets

So you’ve playtested your game a few times, you’ve decided to pitch it to a publisher, and you’re hearing you need a ‘sell sheet’… But what is a sell sheet? As a way of introduction, let’s do a little thought exercise. Think...