There’s been no shortage of startups aiming to offer something new to the world of board games. Today I’ll be looking at some of the ones I’ve learned about, and focus on what they’re offering. One important note: everything was current as of...
To quote that famous philosopher Eminem, you only get one shot, so don’t miss your chance. So it’s clear, you don’t have to say ‘yes’ to each and every one of these things… but be honest with yourself. If it’s not ready,...
Let’s just jump right in, shall we? Observe how a publisher sells themselves to the public. As just one example, Thinkfun (a puzzle brand of Ravensburger) has recently launched meshhelps.org. MESH stands for Mental, Emotional, and Social Health – three...
If I had a dollar for every time I’ve heard this question… So plenty of people have made a game, and they reach this fork in the road. They know there’s a lot of pros and cons, but that doesn’t make the decision any easier. This one decision...
Let’s call this one the ‘best practices’ post. As part of my efforts to keep TabletopPublishers.com up to date, and also to ensure I have good info on publishers, I’ve spent literally hundreds of hours researching well over 1,000 websites of...
So you’ve playtested your game a few times, you’ve decided to pitch it to a publisher, and you’re hearing you need a ‘sell sheet’… But what is a sell sheet? As a way of introduction, let’s do a little thought exercise. Think...