Gateway

Five Spies

Track the five defectors using logic, deduction, and a bit of deception – Clue meets Guess Who meets Sudoku.

  • Players2–6
  • Ages8+
  • Play time20–30 min

See it played

About the game

Five agents have gone rogue, one from every city and one on every mission. As their handlers, it's your job to catch them before the other handlers do. On your turn, name a location, mission, or specialty. Anyone holding a matching card must hand it over, but what you choose to ask, and how confidently you ask it, is where the real deception lives. Piece together clues behind your secret manila-folder-style shield, and the moment you think you've cracked all five identities, call it. Guess right and you win outright. Guess even one wrong, and you're finished.

Interested in Five Spies?

I'm happy to walk you through a demo or send you a prototype.

Or write to chris@entrogames.com