So you’ve been working on a game for awhile. It’s changed themes, mechanics, and rules more times than you can count… OR… You’re working on a game, and it’s a ‘kitchen sink’ sort of game. You’ve thrown everything...
Spreadsheets – a word that drives terror or delight into the heart of many a game designer. I was a Business major in college, and it was a class on entrepreneurship where I got to be really comfortable in spreadsheets. While it took some time to find the best...
Part of making the future of board games means knowing where the industry has been. I’m of the firm belief that each and every game you can play can teach you something, no matter how old it is, whether it’s a game you like or not, and so on. All 10 of...
Most of the time when you sit down to play a game for the first time, a few things happen, more or less in a set order: You read the rules (or have them taught to you in some way) You set up the game, board, cards, dice, pieces, etc. You learn the goal of the game,...
So the Meeple Syrup community made a thing – introducing Pecha Kucha Kon 2021, all about board game design from many different perspectives. For those hearing the term ‘Pecha Kucha’ for the first time, it’s basically a presentation format where...
Has it really been over 4 years? I showed my first design in late 2016 to some gamers in Florida… and man that feels like forever ago… A big shoutout to the Board Game Design Lab community on Facebook for starting this conversation. Some of these items...