Select Page

Make a bespoke game for your business / organization.

Book a free consultation

Work with a professional game design to make something amazing for your clients, customers, or whoever.

Chris with deer antlers
Hey, I’m Chris. I’ve been making board games and card games since 2016. I’ve worked with designers, businesses, and others to create amazing games. You can see some of my games over here.
 

Today, I’m here to help make a game to fit your needs.

Think of me as the ‘ghost designer’ of the game – like a ghostwriter for a book. One client has thought of me as the stage manager, helping them put together their game and coordinate all the moving parts.

Maybe you’d like to create:

  • Something for family and friends
  • A team-building exercise
  • A game to teach certain skills
  • A giveaway for your business
  • A product to sell in your shops

Time to make your ideas real.

Whether you’re already familiar with board games or just want to create something with a specific purpose in mind, I’m here to help.

We might start from a specific box size, a specific retail price point,

Don’t have any ideas? Let’s brainstorm based on your needs.

 

A flexible, all-in-one agency – design, art, manufacturing, shipping, etc.

Once created, your game is yours to do with as you please – sell it, give it away, use in corporate settings, etc. You get the license to the design, the artwork, and so on. Put your name (or your company’s name) on the box.
 
  • Already have an artist you want to work with? Excellent – otherwise I’m happy to source one for your project if needed.
  • Prefer to manufacture the game in-house or use your own facilities? Great – otherwise I’m happy to work with a manufacturer that’s made plenty of board games.
 

How much and how fast?

Packages start at £1,000 – each package is customized according to your needs. Typically, a 33% down payment starts work, and other milestones can be discussed.
 
 
Most timelines can be accommodated – from first contact to games delivered may be as little as 3 months.
 

Previous clients and testimonials

unnamed

I had the privilege of designing a mini-game for Umami Friends by Andrew Jack. The brief was to make a mini-game using the cards and components already in the base game. I had a great time playing with the colorful art and creating an I-split-you-choose game with some secret set collection.

 

“We just hired Chris Backe to consult with us before we start pitching our game to publishers and it was a big help. Chris gave us a lot of helpful advice on focusing our materials more toward what publishers actually want to see. I just wanted to give him a shout out. Highly recommended!”
Brett Trout, game designer
 
“…your meeting was extremely insightful and proved to give me tons of helpful pointers making my journey as a developer much more clear. I feel like I dodged bullets and got refined direction from you!”
Ryan K., game designer
 
“Chris has a wide breadth of game knowledge and an excellent eye for quality game mechanics.  He was very comprehensive with me on the feedback he gave.  He’s extremely easy to work with and I was glad I got a chance to have help me on my game.”
Taylor Hayward, designer of ‘Dawn’
 
“I think direction was the real value. Actions I can take, are always more helpful than ideas. “Define the high level look of the game-play, and focus on creating a polishing introduction scenario experience.” In my situation, with where my head was at before, that advice was incredibly helpful.”
Jason Terry, game designer
 

Chris Backe helped us develop our game Mⱥhr during the past year and it is fair to say that without his expertise we would not have brought the game to the state it is in: fully developed, playtested and ready for production. Would we recommend Chris to other game designers? Hell yeah! And we will hire him again for our next project.

Benjamin Effer, designer of Mⱥhr

Let’s connect

Book a 60-minute no-obligation discovery call. The goal here is to learn about your project – this is typically a bit of brainstorming, talking about your goals for the game, asking about your capabilities, and discussing the rest of the process.