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Easy to learn. Easy to play. Lots of deep strategy.

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Hey, I’m Chris Backe (rhymes with hockey). I make tabletop games and help others make games.

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Latest posts:

Destination: Fastaval 2024, the best reason to go to Denmark

Destination: Fastaval 2024, the best reason to go to Denmark

For those unfamiliar with Fastaval, consider this post required reading. Written after returning from Fastaval in 2022, it was extensively edited and corrected after the fact thanks to a number of folks I met there to help me ensure the facts correct. (There, as here,...

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The Ultimate Guide to Co-Designing a Board Game

The Ultimate Guide to Co-Designing a Board Game

Co-designing a board game is a wonderful opportunity to bounce ideas around, work with another designer, and of course make something you can be proud of. I've worked on almost a dozen games with co-designers as of this post, and I've been privileged to tap their...

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Tabletop Simulator 106: optimizing for playing / playtesting

Tabletop Simulator 106: optimizing for playing / playtesting

Now that your game is in Tabletop Simulator and you have some experience in the program, let's optimize the player experience. You're probably aware that playing in Tabletop Simulator is very different from playing in the real world. Our goal here in TTS is not to...

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How to Write a Rulebook for Your Board Game

How to Write a Rulebook for Your Board Game

Rules can feel hard to write. They have to make a game feel understandable to the reader, clarify your intentions, and make sure players feel like they know what they're doing. It's a weird blend of technical writing that shouldn't sound like technical writing. In...

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A review of 2023, a look ahead, and a special offer

A review of 2023, a look ahead, and a special offer

Where the heck have you been, Chris? In a word: busy! Life comes at you fast. This one’s going to be a bit different, since we’re coming up on the end of the year and it’s been months since we last connected here. So, a bit of catchup via The Year In Review: One of my...

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Is My Game Ready To Pitch? A checklist

Is My Game Ready To Pitch? A checklist

To quote that famous philosopher Eminem, you only get one shot, so don't miss your chance. So it's clear, you don't have to say 'yes' to each and every one of these things... but be honest with yourself. If it's not ready, don't pitch it or get it ready.   So... how...

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